Changelog in Unsandboxed

Share your creations!

Ok nerds, I feel obligated to say. The break and continue blocks won't work with extension blocks unless they specifically say in their code that it will, this is an issue we are actively trying to fix.

FPS selection is now a sub-menu.

On a more technical level, the entire "Edit" menu has been made into its own component because it was frustrating to work with. I might do that with the File menu too.

Another neat thing I implemented in light of the recent change to default project settings: If you load a project from Scratch or TurboWarp into Unsandboxed, it will automatically squash the stage to 480:360 and change the FPS to 30

Unsandboxed has received a small (but still sizeable) update!

We've reshuffled and reworked a lot of things. Below is a list of EVERYTHING we changed 😁

Icon changed, I still really like the banner tbh and I'm feeling lazy so that'll live for now

The oden is still gonna be part of our identity in the long term (the Unsandboxed grey tone is literally sourced from it lol)