In my last post I talked about adding Cuphead in the game. I’m also thinking about adding three stages for Cuphead as well. One stage will be the Run and Gun levels. Since there are five in total it will randomly select it. Hazards will have all the normal enemies there while no hazards will have none. It’s an autoscroller BTW. The next stage will comprise all the land bosses. You can do damage to them and go through all their phases as well. I’m not sure if the hazards switch will do anything here. The last stage will be all of the air bosses. This one might be a little bit harder to make. My idea so far is to have the battle on a platform. Hazards might not be a thing on this stage either. Also the normal 3 2 1 Go countdown at the beginning of the battle will be replaced by the Cuphead boss battle intro. (Ready? WALLOP!) If you complete a boss or Run and Gun level it move on to another boss or level. Comment below to tell me what you think about this. I’m also thinking about adding in the Rainbow Road stage from Smash 4 on the 3ds.
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We are under attack!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Regular exercise is key for healthy wings.
Try it out!
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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