Game
Cobalt Moon Prologue
1 year ago

Apologies, there was an issue where a fresh save would cause some game breaking issues. It should be fixed now




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Rider Kick!

I mean, Crescent Kick!

"I think you've drawn enough pose sprites." "NO."

So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?

The game over screen. As I said before, you know it's serious when the hero de-transforms

We got taunts! Not as many as the original unity build, but still

As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959

One feature I forgot to include in the demo is a difficulty selector. Whoops

A little Sneak Peek at the intro cutscene

Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference

It's President Irons! He's so nice. He would never do anything bad...

Base model from https://assetstore.unity.com/packages/3d/environments/urban/poly…