Next up
Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better
Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
This is Masuyo Kazumi. In the country of Maken, she does what she can to change things for the better without resorting to violence. She's also dating Akio
Model adapted from Synty low poly models
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One feature I forgot to include in the demo is a difficulty selector. Whoops
Rider Kick!
I mean, Crescent Kick!
Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger
0 comments