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#Devruary Day 26
The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.
I just missed screenshot saturday, but here's the update anyways. Thanks to @Shori-shita
for the suggestion. This is an important location, so it def needed some more detail.
For #ScreenshotSaturday, the next step in the Mission 4 intro! Emerald Horn TRANSFORMS!
Here are all 7 Koopalings with my interpretation on how they'd look in Illumination's movies.
Give me feedback and any thoughts!
Made a nice little informational window for when you pick up certain items
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
Building out the actual level content for Mission 4! This takes place in a prison called Jade Penitentiary. Background by https://ansimuz.itch.io
For #ScreenshotSaturday, I have a new enemy type: the Emerald Warden! They guard Jade Penitentiary.
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
The entire intro cutscene for mission 1















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