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Cobalt Moon Prologue
10 months ago

Rider Kick!

I mean, Crescent Kick!




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Control rebinding is done. But you're still not allowed to...

...actually the way I implemented it, you might be able to set it up to move with right analog. But that's still weird. Don't do that

Drew Cobalt Moon in Gamejolt colors for #GameJoltColors23

Added a flash when a character is damaged, because more feedback is always good

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Of course, I had to bring along the Threat Rating feature. Cobalt Moon just wouldn't be the same without Sable News slandering you in real time

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

TFW you're making the intro cutscene and you forgot you haven't modeled the cycle yet. So here's the Cobalt Cycle!

Model from https://assetstore.unity.com/packages/tools/physics/simple-motor… used as reference for proportions

The entire intro cutscene for mission 1

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Dodge roll complete, Cobalt Moon is officially a soulslike now