Next up
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
What a bunch of clowns.
Does anyone want sprite fonts? Here's a starter pack.
Good luck assembling it, and modify it any way you want.
This should help speed up the process.
...no guarantees, but until I have an official level-select menu, this'll do.
Well, I was looking through some old files, and found some cool stuff.
I figured out an easier way to program arranging angles on a rig.
It involves choosing which body part to move, then using the mouse to calculate an angle.
Namely, angle= point_direction(x, y, mouse_x, mouse_y).
Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
As a writer, you learn to just make stuff up. As a science-fiction writer, you justify the stuff you just make up.
"Derma" is related to "skin", and "myo" is related to "myoelectric prosthesis".
Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.
I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.
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