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Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
We have finally launched!
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
Heya! We're currently looking into localizing the game. What languages would you like to see? Polish? Greek? Klingon? We can even make one up if you’d like! Leave your suggestions below!
Over at the cool stuff department, black holes are being invented!
I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
When your code reaches the level of abstraction where it's impossible to tell what function it actually has.










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