Next up
Heya! I designed the first room of the game by hand! Here's how it looks:
We have developed "hub" animations. These animations serve for when the characters interact with each other or when the player reaches safe places. These animations are unique area per area, these are for the starting area.
Do you know what's up? We got you! Yes, that's it! We got all of you (or what we believe was all of you) The game has indeed gone into a one-day hiatus state...but the game was never discontinued. April fools over, not Comet's Light. There's much to do.
Heya...we are not sure anymore if we want to make games in our current state of life...it just hasn't been sustaining or fun. We are going to stop game developing and going to back to being just furries at a fur con. See you somewhere else! Furries Unite!
Hello! Maeve Raeve here! Got some save points ready! We were going for books, more to say a diary, where you write everything you've done so far on it, saving your progress...If you have any color suggestions that'd be nice!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
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