Game
Artificial
10 years ago

Artificial v.0.2.0 Live


Hello, everyone. Hello, #AdvJam2016.

Two words about our game - it’s about a detective on a strange case, which takes place in the future with powerful implants in your head and government surveillance that comes with it, making difficult crime case a rare thing.
Main idea was to create a game with two modes that you can change right in the process: standard point-and-click adventure mode with dialogue screens and interactive fiction mode with text, choices and a somewhat different point of view.

It wasn’t so hard in theory, but on practice we stumbled on a lot of little things that prevented from realizing all ideas and content in the game. Also we were in a rush to publish version before countdown is over and that led to build version that wasn’t really playable and hardly was enjoyable.

But we finally found a time and made a build without bugs that ruined a lot. Now you can experience the story, IF-mode and have a closer look on this setting.

Game made by Unity and Ink - incredible engine for creating narrative games. Ink powers both of modes at the same time for us, so everything became real thanks to inkle with their open-source project.

Thanks for reading this and we hope that you will try out the little part of our game. And it would be nice to get some helpful feedback from you, so we could start thinking in the right direction with this game and universe.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.