
As a status update the engine is running well major parts are still completely missing and there is a great amount of work to do still. Its going to take a decent amount of time before I can finish my first Demo so the options are this.
Next up
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
Lol. Trying to add music to my game what could possibly go wrong.
OCTOBER 13 2026
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
SGI-STRIKE REMASTERED - WEAPON DEMO
Screen space grass=infinite grass
This one hurts
First Shockwave 2 project ever has been remade.
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
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