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57
3 years ago

Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/




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This one hurts

Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.

Screen space grass=infinite grass

OCTOBER 13 2026

I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen

SGI-STRIKE REMASTERED - WEAPON DEMO

I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.

https://turbowarp.org/707372363/editor?fps=240&hqpen

One step at a time (engine state update)

Statics in blam have been completed.

Next on the todo list before a demo release is dynamics, physics, menu(what you see is an old version that is currently being rewritten), and first person animation system.

Death animations and blue torch.

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)