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57
2 years ago

Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/




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Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/

Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)

SGI-STRIKE REMASTERED - WEAPON DEMO

Skeletal sprites https://turbowarp.org/660372392?fps=60. Works great but still much to be done. missing: correct roll, costume switching to match view, animations, optimizations.

First Shockwave 2 project ever has been remade.

This one hurts

crap they found me.

Death animations and blue torch.

I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen