The 2015 edition of the Asylum Jam happened this past week-end. It’s a 48-hours game development marathon challenging the entrant teams to explore the horror genre without negative mental health or medical stereotypes.
@CarboHydroM
and myself (@CanovasSeb) challenged ourselves and worked together on a small indie game!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
Explosive domino effect
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Double Rainbow!!!










0 comments