The 2015 edition of the Asylum Jam happened this past week-end. It’s a 48-hours game development marathon challenging the entrant teams to explore the horror genre without negative mental health or medical stereotypes.
@CarboHydroM
and myself (@CanovasSeb) challenged ourselves and worked together on a small indie game!
Next up
Runestones: from concept to in-game model🗿
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Got some fun collectibles in our game, Path of Kami!
Annie of the stars










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