4 months ago

At the moment, I'm developing a location where the character will first appear when launching the game.

It was added : The corridor at the end of the map leading to the next level, Lighting in dark areas and some static objects


In the first screenshot, I demonstrated the future trap, where there will be spikes. At the moment, there is a depression from which it is possible to get out.

In the second screenshot, I showed a lighted corridor that will lead to the next level.

In the third screenshot, I showed that some static objects appeared in the initial room from where the game will start. It is planned to produce more objects in the future.

The rest of the photos are a simple addition, showing a little more pieces on the game location.



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