Game
Undertale Amethyst

2 years ago

AUGUST 2024 DEVLOG!


welcome back to our monthly devlog! we're now just one month closer to release. however there is still much that needs to be done so please be patient while we work on the stuff that's remaining. also on the day this is posted its two of our team members birthday so happy birthday blue man and willow! also also the art for the devlog up there was made by @KirbyatYT on twitter anyways back to news

CHARACTERS

if you haven't seen it yet we revealed one of the ruined city enemy's over on twitter named brickmin so go check that out if you want. also we've decided to reveal another character once we reached 500 on the twitter account which we did a few weeks ago so...

INTRODUCING VELA!!!

a member of apollos crew whose also a silly lil guy (gender neutrual (also designed by @spoomkeearts over on twiter))

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CODING
as of now most of the code for movement and all that has been finished. however we still need to code dialogue, attacks and other gizmos and stuff and then it should be done. (art by @ClaoodNoodles )

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CONCLUSION

and with that we conclude this devlog. I know this was shorter but I'm trying not to say to much since the release is closer. expect the September one to be a but longer. also, once again happy birthday to blueman and willow. anyways see y'all next month

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ok leave now i gotta write the next one



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Next up

MAY DEVLOG 2024

SCRIPT

so far we've got the pacifist script worked out aswell as some points in geno, as well as the layout for the first area ruined city.

ART/MUSIC

the first track of the ost fallen down amethyst will be revealed soon

see you next month

JULY 2023 DEVLOG

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Why walk when you can jump?

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...