I am rebranding the project from SCP: Unity to SCP: The Breach to avoid any potential controversy surrounding the original name. This change only affects the title and logo. Most of the locations, models, and visual style inspired by SCP: Unity will still be included.
In terms of gameplay, SCP: The Breach will stay true to the classic SCP Containment Breach experience, preserving its core mechanics while enhancing the visuals and atmosphere.
The game is now being developed using Unreal Engine 5 to provide a modern and immersive experience. After the main release, I will also provide a Unity URP version that is optimized for low-end PCs and Android devices.
As the sole developer of this project, I appreciate your understanding and support throughout the development process.
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