After one year of development, I’ve completed my first game from scratch.
I never have done such an extensive project in my spare time before, therefore I am really excited about the fact, that this game is really “finished”. :)
I came to the realization that I’m a horribly lame developer, though.
However, I have implemented two play modes for the release: easy and hard. If you play the tough “Hard Mode”, no Golden Ankh’s will appear and the restart/recharge feature is disabled. Only three lives - like back in the days!
As soon as it’s clear that the release is bug-free, I will publish a standalone app for MAC & PC in addition.
Baby Mummy’s Curse is now fully playable online on **Game Jolt:**
[http://gamejolt.com/games/platformer/baby-mummy-s-curse/16394/
](../../../../../../games/platformer/baby-mummy-s-curse/16394/)
Hope you like “Baby Mummy” and special thanks to all those who gave me priceless feedback on this game! **
1.1 Release Notes**
[ADD] play modes “Hard” & “Easy”
[ADD] instruction screen
[ADD] credit screen
[ADD] mazeon intro
[CHANGE] start screen has got now five buttons
[CHANGE] some scrolls are only appearing in “Easy Mode”
[CHANGE] several text changes
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