Next up
Optimization Time to stress out those systems to see, if something breaks :D Iām currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.
Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!
The Demo
Did you know that today is #InternationalJazzDay? š·š
No? šÆ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? š·
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! āØš #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Have a good Boi
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6ā¦).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 š
What do you think?










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