Game
Project Burgershop

8 years ago

Optimization

Time to stress out those systems to see, if something breaks :D

I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.




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Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!

The Demo

Baby Steps

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Finished work on the emotions of a new character for the tank universe

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)