I’m going to be back on track making this after Wednesday, BUT the release date of 6-20-15 will most likely be delayed, I will do something special on 6-20-15 if I don’t release it then to make up for it.
Many Hugs! X’3
~Cam
I’m going to be back on track making this after Wednesday, BUT the release date of 6-20-15 will most likely be delayed, I will do something special on 6-20-15 if I don’t release it then to make up for it.
Many Hugs! X’3
~Cam
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
It's been a while friends, but I'm proud to say DON'T GIVE UP has now officially launched for the Nintendo Switch! You can get it there or on PC!
Switch: https://www.nintendo.com/games/detail/dont-give-up-a-cynical-tal…
Steam: https://store.steampowered.com/app/960710/DONT_GIVE_UP_A_Cynical…
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
We have already completed an hour of the game and now we are putting together the first build in order to see the bugs, make adjustments to some mechanics, to the placement of cameras.
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