Next up
Imagine using a powerful 3D game engine to showcase your ultimate drawing skills.
Well, allow me to introduce myself.
Doodle Fightbox is a small shooter game made in 48h for a Mini Jam 82. It features 11 waves of enemies you have to fight through.
Update 0.1.1
I've updated the game and reduced the file size down to 76 MB, there was an issue with the engine packing some unused assets. Also it seems the game runs a bit smoother.
Changelog:
- Reduced size 343 MB > 76 MB
- Now uses slightly less GPU
Few checkmarks before you face death
Blender to TF2
Low Poly BMW E30
Not a fan of these cars but I think those were the best BMWs around
Made in Blender 4.5.1 and Photoshop Textures are 128x128, raw image without any postprocess
PSX Shotgun Animations
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











0 comments