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3 years ago

PSX Shotgun Animations




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Imagine using a powerful 3D game engine to showcase your ultimate drawing skills.

Well, allow me to introduce myself.

Doodle Fightbox is a small shooter game made in 48h for a Mini Jam 82. It features 11 waves of enemies you have to fight through.

Blender to TF2

Backrooms vibes

Update 0.1.1

I've updated the game and reduced the file size down to 76 MB, there was an issue with the engine packing some unused assets. Also it seems the game runs a bit smoother.

Changelog:

- Reduced size 343 MB > 76 MB

- Now uses slightly less GPU

Few checkmarks before you face death

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM