Next up
Menu Changes and Death mechanic Just a quick update on the menu changes. I have added a restart option to the pause menu The same function will be used to restart the level when a player hits “Death spikes”.
First character is finished (well, modelling is) Texturing will be done when other characters are ready. The model is far from perfect, but it will do for now.
Base for 3rd character The last of three characters is complete… well the base model is.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
An infected room from the second part of Cybel ! Are you up for some cleansing?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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