Like I said in a few previous posts, custom night will be pretty easy to add, since all characters were already coded in FNAF 1 "0-20 AI level" style
Well, it won't be just that simple, I also added 1 new phantom and new mechanic that will be available only to custom night, cus I want to keep main nights as vanilla as possible
Now what's left is mostly polishing and balancing, because I want it to be beatable and fun to play
I will explain more when update will be finished, new guides for custom night specific will be added too
Next up
New profile picture
A bit of a WIP of an upcoming update
Minor bugfixing
I am a dumbass
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Patch 1.9.1
Version 2.1
Sleeping
Patch 2.0.1
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