
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
Next up
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.
Lol. Trying to add music to my game what could possibly go wrong.
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
OCTOBER 13 2026
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
SGI-STRIKE REMASTERED - WEAPON DEMO
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
One step at a time (engine state update)
Statics in blam have been completed.
Next on the todo list before a demo release is dynamics, physics, menu(what you see is an old version that is currently being rewritten), and first person animation system.
First Shockwave 2 project ever has been remade.
Screen space grass=infinite grass










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