2 years ago

Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless




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Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/

One step at a time (engine state update)

Statics in blam have been completed.

Next on the todo list before a demo release is dynamics, physics, menu(what you see is an old version that is currently being rewritten), and first person animation system.

I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)

CB2 Ultimate is finally out! Read below for more info!

Screen space grass=infinite grass

Skeletal sprites https://turbowarp.org/660372392?fps=60. Works great but still much to be done. missing: correct roll, costume switching to match view, animations, optimizations.

I've been working on this for awhile, might turn it into a game. Perlin noise terrain, skybox, and AI enemies soon!

I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.

https://turbowarp.org/707372363/editor?fps=240&hqpen