
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
Next up
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
Screen space grass=infinite grass
OCTOBER 13 2026
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.
SGI-STRIKE REMASTERED - WEAPON DEMO
Lol. Trying to add music to my game what could possibly go wrong.
This one hurts
Death animations and blue torch.
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/











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