6 months ago

Basic Weapons and Enemy Prototypes


This update introduces an initial implementation of the player's weapon system:

  • Rifle: activated by right mouse button. Shooting is visualized with red lines — a temporary solution to indicate direction and hit detection.

  • Grenade Launcher: added as a second weapon option; its functionality will be expanded.

Weapon switching is available via:

  • Pressing the TAB key

  • Scrolling the mouse wheel (both directions)

Additionally:

Two test NPC players have been added. Currently, they serve as targets that can be attacked and eliminated. These are temporary placeholders and will later be replaced with full-fledged AI enemies.

This is a rough prototype stage focused on testing the core combat system. The next steps include improved visuals, animations, and enemy behavior logic.



0 comments

Loading...

Next up

i'm starting my way to game dev — a 3D shooter in development

art comission.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Strange Umbrella

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt