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BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat. But one wrong move might mean death. Would be grateful if you checked it out and gave it a rating...good or bad! https://gamejolt.com/games/beatsmash/775328
BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat. But one wrong move might mean death! https://gamejolt.com/games/beatsmash/775328
3 months ago I started gamedev, today I launched “BeatSmash”. It's a Rhythm Game about speeding through futuristic landscapes, dodging and weaving to music. It ain't perfect...but I think it's pretty fun. Give it a try? https://gamejolt.com/games/beatsmash/775328
(Created with Unity 3D) BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat! https://gamejolt.com/games/beatsmash/775328
Started off creating an "avoid" game. Added some beats, tried syncing obstacles to beats ... and that's how I inadvertently made a rhythm game lol https://gamejolt.com/games/beatsmash/775328
I'm curious... which perspective do you prefer for an Action Rougelite game? #unity #3d #2d #isometric #rougelite #cyberpunk
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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