Game
BB-1 & Charge Syncergy: Project Byte

2 years ago

Been cooking today!




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What could possibly go wrong? (Ice cream Dare) #dare #fail #animation #cartoon #platformer

A huge overhaul is on its way! Should fix many issues people had with the this title!

SURPRISE!!! Test animation!!

Judge my quality harshly!!

#animation #cartoon #gamedev #mascot #cartoon

DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy

Revenge of the unfed

Anti-B accidently awakens an source of restless evil much greater then himself when Charge finally had enough of his shenanigans.

#summer #lowpoly #retro #psx #n64 #platformer #cartoon #slapstickhumor #comedy #BB1 #Charge #Syncergy

Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!

All of this is WIP!! #animation #blender3D #gamedev #BCSyncergy

Whats a platformer without [BOUNCEPAD!!!]s?

Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!

Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!

#platformer

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧵1/ 2014 ]

#godot