Game
BB-1 & Charge Syncergy: Project Byte

13 days ago

Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!

All of this is WIP!!
#animation #blender3D #gamedev #BCSyncergy




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Expirimenting with 3D menu system! This one will be made for a upcoming demo that will probally take a while!

Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! ๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ

๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰Thats right!! PROGRESS!!!๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰

#gamedev #O3DE #BCAnomalies

๐Ÿ—ฃ๏ธMASSIVE UPDATE FOR PROJECT BYTEโ€ผ๏ธ

Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!

They also will now automaticly fall out of the sky!

The problem? REALLY bad preformance. ๐Ÿ˜”

#platformer #wip

DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

Collectables?? ๐Ÿ‘€

#gamedev #bcsyncergy #GodotEngine

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ ๐Ÿงต1/ 2014 ]

#godot

This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy

Been cooking today!

Boss encounter!! (Animation test) Been working on this for a couple of weeks to put the models (and myself) to the test (both still need work)! #Animation #Cartoon #Lowpoly #BB1andCharge #BCsyncergy