Next up
Lil' Shooter:
trying to make a jump script, forgot to implement gravity :0
working on an spinning arm that'll hold a cube and yeet it out of existance
Are you willing to save the planet?
This is a door open script for @CreatorOfNightmares
- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -
- put the script on the character -
Hope this can help
earlier, I was using a 'player.transform' in my movement script
trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)
Working on a game for the Ludum Game Jam! So far, I've made the whole scene and some scripts. It's going pretty well :P (something like this might be the main menu screen. what do you think?)
Have you been waiting for a tiny game? Well, the wait is over!
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
made some progress with a new enemy sprite :P










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