Game
FNAF Kit
6 years ago

Been neglecting a few other projects for the toolkit and intergrating new meshes and doccumenting what works so far so there is a guide to work from when the toolkit is finaly ready.




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I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Buttons ver 2- jumpscare Test

If you're wondering why the next build is taking so long. here is the answer.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Buttons jump scare test shot