Next up
CCTV System!
Notable things I want to mention:
- All rooms for the cameras have been modeled & rendered.
- The camera can be controlled with both mouse & keyboard, note the ways I control it.
- The sound changes depending on what camera you are viewing.
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
Showtime Entertainment presents... "Pizza Patrol!"
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Kept you waiting huh? Secret Snake statue, 'cause why not?
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
Sleeping
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
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