Next up
Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.
https://www.moddb.com/company/nuclear-orange
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.
Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?
Screenshot from Blender.
And what is an Endo without its suit
(3/2 - Extra!) Juke's face mask sculpt I made, so proud of this.
Just know, Juke will be a background character that'll only make the occasional sound, but I hope he can still add more life to the secondary stage area.
Again, let me know what y'all think.
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
Hello!
Been working on a leaderboard for Endless Mode, it'll let players compete for the longest survival time! I thought it would be good for both replay-ability & making the game feel less isolated.
It's still in-dev but, what do we all think so far?
Environment Work As Of Late
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
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