Next up
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
Been testing with an intro tape for TST that'll play before the gameplay. This is a cropped version of what I've got so far.
My main concern is that it may remove the need for phone calls but I think I can make it work, let me know how y'all think of it!
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Donator Rewards! 🍔
(Chezburger, Bloxy Cola and Gravity Coil.)
[These provide no in-game benefits! They are simple props.]
Kept you waiting huh? Secret Snake statue, 'cause why not?
Sleeping
Working on things to come! Including a new camera, the Entrance/Reception!
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