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51
Game
Slendytubbies Online
1 year ago

Behind the scenes of the menu




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Testing AI on the Recolect Game Mode from my game "ST: Online"

In the process of creating the weapons and equipment system, here is an example of how you can pick up a flashlight from the ground and throw it back. This system will be in all weapons in the game.

Hello again, I'm back with more new things

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

New things, I added the old weapons, the player's equipment now works correctly and etc

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

This is my new Slendytubbies project in unreal engine 5, this is just the concept of my idea.

These are more old images from the alpha version, here you could see a menu and character customization.

Same old player UI images.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Concept idea about game loading screen