Game
Belgrad: Curse of the Castle
7 years ago

Belgrad: Curse of the Castle gets an update


That’s right; the good Belgrad game is getting a much-needed update. Not only does it make the game a teensy bit more playable with some game controller fixes, but a bug in one of the modes (not the boss rush or Sophia Belgrad as a whole) has been fixed.
Also, it’s in a zip format for you Windows XP users out there.

Why did I fix this? Well, while working on the third Belgrad game (which still needs a proper title, BTW), I noticed these bugs with my brand-new computer, and I just had to fix them. Nobody wants to play an unplayable game, you know. Even I believe this.

Again, I’m working on the third game. It’s technically complete, but still needs music.



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Screenshots for Belgrad: Curse of the Castle

Well, finding glitches was bound to happen.

In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.

I'd better fix that, THEN shrink the gap behind the boss.

I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.

Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.

Testing out a tentacle...

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

...another fine mess you got yourself into.

I'd better stop sharing these cutscene moments. I'm almost there.

Do you know how hard it is to get THIS shot?

Like I said, I'm making level thumbnails for the Level Select screen. Also, this gives you a good idea how big the max health bar is.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

If you think YOU're asking "Is it done yet? Is it done yet? Is it done yet?" then just imagine how I feel every time I have to add little details and bug fixes.

...I'd better make a trailer or pitch reel.

Here. I've got a trailer ready. (...assuming it loads.)

Now I've gotta shop it around, and upload it onto YouTube.