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What do you think?

Great metroidvania!
Now this one is really good crossover of adventure and platformer :) . Detectiv.... Discount Slayer Jason Belgrad has a bigger case here
Talking to NPCs may not be integral to complete the game but getting tip and item from certain NPCs are really useful, so it's recommended to talk to all of them

Anyways, it's not a really hard game IMO except for final boss
Now, it's time to test the codes

I wonder what Diana would say if she meets Vivian

Good game overall, Probably give it an 8/10.

I would definitely recommend it to anyone that likes platforming metroidvanias, and I would recommend them to play through it as blind as possible (as I did).

Spoilers Below...

My only problems were that the boss fights were really easy (especially if you just mashed your ability), even the final boss fights were far too easy in my opinion.

I believe I got all the heart keys (30), and played all the content of the game, except for the second play through as Sophie because, honestly; platforming as Sophie sucks.

7/10

Great job on this game. I enjoyed it a lot. It took me back to the good ol' days playing Castlevania on the NES.
https://youtube.com/watch?v=WFnwikZPIYA

Is there like a cheat to find the gold key beacuse I've yet to find it after an 1hr otherwise great game

Game Soundtrack

4 songs

Back in early 2016, I made a game called Belgrad: Angels of Music. It was an attempt at making a platform-adventure game. For those of you who have no idea what a platform- adventure game is, it's a platform game with adventure game elements. Examples include Beauty and the Beast: Belle's Quest on the Sega Genesis, Scooby-Doo Mystery for the SNES, and the Tintin games on the SNES and Game Boy. Of course, these games lacked a certain quality, especially in the platforming side of things.

This game is a sequel, and intended to be a Metroidvania. The adventure-game elements are still there, but the game is more action-oriented. While asking questions to get things you want is still here, it's not as integral to beating the game.


1996: A time very much like our own, only with minor differences. Movies used CG more and more. Telephones were just telephones. The internet was barely
coming into the mainstream.
...and investigations required real investigation.

Our story begins in Castle of Robert Von Noyre, located in the German countryside. It has been said that his castle is haunted. Everyone who has come in... has never come out.

Someone with a portable phone called from this castle, asking for help... to get out of the castle.

"This castle... this castle has been under a curse... I need someone to break it..."

This person dialed the number of Jason Belgrad, Discount Slayer of the Supernatural. Thankfully, Jason is the right man for the job, having done many investigations and slain many a frightening foe. If there's any problem with any monsters in the world, he's the man to do them in. He may not be the most orthodox, and his methods may be messy, but he certainly gets the job done.

As Jason Belgrad, you must find out who called you, break the curse on the castle, and get out. However, the castle is infested with monsters, the castle is a big, winding maze, and the journey will certainly not be easy. You will have to find many keys, unlock many doors, and fight many monsters to reach where you have to go.
Will you be able to leave Von Noyre's castle alive?


#castlevania #metroidvania
#platformer



teen
Mild Fantasy Violence
Alcohol Reference
Comical Shenanigans

Belgrad: Curse of the Castle is also getting an update, for bug fixing. Anything to make it perform better is a win in my book.

A Brief History behind the Belgrad Games

Just a reminder for those who liked this game...

Belgrad: Curse of the Castle gets an update

The third Belgrad has its own page now