Game
Gunman And The Witch
4 years ago

Beta 2.0 Dev Log


Dev Log

This version comes with 24 improvements including a fully-integrated Learning Curve system that will guide you along with the tutorials to make it easier to understand the fundamental of the game.

10 Fixed bugs

- Fixed the bug where the player can't destroy the building if Civilian Manager Interface is open.

- Fixed the bug where sometimes Building Manager Interface displays wrong worker efficiency.

- Fixed the bug where some quests ask the player to build a building that they already built.

- Fixed the bug in Beta 1.3 where the enemies are sometimes too tough to beat.

- Fixed the bug where sometimes auto-aiming doesn't work.

- Fixed the bug where the game freezes for a second when new civilians are added.

- Fixed the bug that the player can access resources in the scene without using Eagle Eye.

- Fixed the bug where sometimes Building worker efficiency won't close.

- Fixed the bug where Negotiation Interface displays wrong values.

- Fixed the bug where Civilian Info Interface won't close when closing Civilian Manager.

7 Features

- All-new Learning Curve Integrated.

- Added a prologue story.

- The player can't now set a worker as the owner of each building/business.

- Added the Log Book Interface to keep the record of all notifications.

- Added the Skip Time Button to skip to the end of the day.

- Optional quests can now be deleted.

- New sound effects added.

7 UX Improvements

- Empty buildings will be added 'Empty' in front of their names unless the player renames them.

- The player will be notified if some buildings are closing on schedule.

- Added a background behind the main UI elements.

- Added a sound effect when pulling a trigger of an empty gun.

- Building Manager Interface will now explain the reason if a building cannot be opened (ex. Not enough resources)

- Make the Search Filter of the Civilian Manager Interface more easier to understand.

- Make it easier to place a civilian back to Civilian Manager Interface by clicking anywhere on the interface area.



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