The last month was pretty busy, so the beta will most likely be delayed until Fall. Our platform engine (Wave) is undergoing some architectural changes, which contributed to the delay, and we’re still dealing with some issues related to that.
I’ve uploaded the latest compile, there are some problems with it: neon lamps visible where they shouldn’t be, potential slowdowns, minimaps don’t render correctly. We are going to deal with these issues ASAP but for now, we are mostly interested in any feedback about other bugs that might have popped up during the process. Also if you can compare the performance now and before and tell us about that, we’d appreciate that a lot!
Thanks & have fun,
SJ team
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