Game
StarJunk DSSR
12 years ago

Beta Delayed


The last month was pretty busy, so the beta will most likely be delayed until Fall. Our platform engine (Wave) is undergoing some architectural changes, which contributed to the delay, and we’re still dealing with some issues related to that.

I’ve uploaded the latest compile, there are some problems with it: neon lamps visible where they shouldn’t be, potential slowdowns, minimaps don’t render correctly. We are going to deal with these issues ASAP but for now, we are mostly interested in any feedback about other bugs that might have popped up during the process. Also if you can compare the performance now and before and tell us about that, we’d appreciate that a lot!

Thanks & have fun,

SJ team



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)