Game
StarJunk DSSR
12 years ago

Beta Delayed


The last month was pretty busy, so the beta will most likely be delayed until Fall. Our platform engine (Wave) is undergoing some architectural changes, which contributed to the delay, and we’re still dealing with some issues related to that.

I’ve uploaded the latest compile, there are some problems with it: neon lamps visible where they shouldn’t be, potential slowdowns, minimaps don’t render correctly. We are going to deal with these issues ASAP but for now, we are mostly interested in any feedback about other bugs that might have popped up during the process. Also if you can compare the performance now and before and tell us about that, we’d appreciate that a lot!

Thanks & have fun,

SJ team



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Cash Banooca

not the greatest house, but it's a house! :D

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]

EpicTale sans