1 year ago

Big brain move: my platformer controller uses a rigidbody but I wrote my own gravity so it just handles collisions. I now have some nice acceleration and variable jump height!

(Using funny anime meme format in the event this goes horribly.)




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Blombo got some moves

(They're a placeholder, I don't really plan to use this design.)

In case any of y'all were craving that Fishcakes lore

Time to battle that rising dread that I'm not good enough to do gamedev!

It's exciting to have finally launched my first game! After just a few days and about as many updates, I'm happy with the current state of Fishcakes and my growth as a dev - still tons to learn, though!

Happy Pride Month, everyone! Whether you're a person or a fish, Skipper wants you to love yourself!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.