Next up
In case any of y'all were craving that Fishcakes lore
Time to battle that rising dread that I'm not good enough to do gamedev!
It's exciting to have finally launched my first game! After just a few days and about as many updates, I'm happy with the current state of Fishcakes and my growth as a dev - still tons to learn, though!
Big brain move: my platformer controller uses a rigidbody but I wrote my own gravity so it just handles collisions. I now have some nice acceleration and variable jump height!
(Using funny anime meme format in the event this goes horribly.)
Blombo got some moves
(They're a placeholder, I don't really plan to use this design.)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
What you all think















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