Next up
Blombo got some moves
(They're a placeholder, I don't really plan to use this design.)
In case any of y'all were craving that Fishcakes lore
Time to battle that rising dread that I'm not good enough to do gamedev!
Big brain move: my platformer controller uses a rigidbody but I wrote my own gravity so it just handles collisions. I now have some nice acceleration and variable jump height!
(Using funny anime meme format in the event this goes horribly.)
It's exciting to have finally launched my first game! After just a few days and about as many updates, I'm happy with the current state of Fishcakes and my growth as a dev - still tons to learn, though!
animating valentines animationnn hopefully i wont be late this year shdjds
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore














1 comment