2 years ago

It's exciting to have finally launched my first game! After just a few days and about as many updates, I'm happy with the current state of Fishcakes and my growth as a dev - still tons to learn, though!




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Big brain move: my platformer controller uses a rigidbody but I wrote my own gravity so it just handles collisions. I now have some nice acceleration and variable jump height!

(Using funny anime meme format in the event this goes horribly.)

Happy Pride Month, everyone! Whether you're a person or a fish, Skipper wants you to love yourself!

Time to battle that rising dread that I'm not good enough to do gamedev!

In case any of y'all were craving that Fishcakes lore

Blombo got some moves

(They're a placeholder, I don't really plan to use this design.)

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !