This new build has dozens of changes. Most of which improved on the game. Here are the following ones:
Added a Log Book. After you trigger the main bosses to appear in Episode I and II, both main and side, you will obtain a Log Book that tells you the amount bosses you still need to defeat. The Log Book will also tell you where the boss is located
Added a Save prompt before the Cirno boss fight in Episode I
Fixed a sequence breaking bug in Episode III Chapter 5
Decreases health of bosses in Episode III Chapter 4. Two of which have their health regen ability to only regenerate 0.5% instead of 1%
Nerfed the health of the bonus bosses in Episode III Chapter 2, 4 and 5.
Nerfed the health of the two final bosses of Episode III Chapter 5
Finally Fixed the issue in Episode III Side where an event would not triggerNerfed Fear. This state effect is generally one of the strongest to apply for both sides. As such, a ban hammer is inevitable. It now only decreases your ATK, MAT and Hit Rate by 50%.
Fixed a glaring issue where bonus bosses in Episode III are inaccessible on subsequent playthroughs.
Nerfed the amount of turn needed to use Youmu's skill during the Flowey bonus boss from 20 to 15.
That's about it. I apologize for any inconvenience the previous builds brought upon. I hope this build turns out for the better.
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