Game
Five Nights at Fredbear's 3: (The Final Chapter)



2 years ago

Big retexture of office!!


I have retextured the whole office. And yeah it was a little bit of a pain, but I learned how to use cycles textures and overall I've learned a lot about textures now. Maybe when I import it into Scratch it will pixelate a bit but that's just a small detail.



7 comments

Loading...

Next up

Devlog #1

Here's the first devlog for Five Nights at Fredbear's 3, as promised for a long time and I'm sorry you had to wait so long.

(read Article to see it)

Hi, this is an early showcase of the menu for the game. (extras and gamejolt API aren't fully finished yet)

Well the development of this game is temporarily delayed, but the game is not cancelled!

Why? (read article)

Helpy!! (49/365)

My "talent exams" (i dunno how to say it in english) for high school.

I know a lot of you probably don't care, but I still wanted to do a post about how my entrance exam to a high school focusing on art/multimedia went.

(If you wanna know - Read Article)

withered cindy pixelart

Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

FleshBound | Cinematic trailer

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.