1 year ago

Thanks for 200 followers guys. I really appreciate that. And after 4 months I'll come back to development and other stuff. Can't wait to see you :)


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Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

#spawnday Whoa, I didn't know that today it's been 1 year since I've been on Gamejolt, and I'm so glad I moved to this platform instead of posting my projects etc. only on Scratch.

I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

Well the development of this game is temporarily delayed, but the game is not cancelled!

Why? (read article)

Devlog #1

Here's the first devlog for Five Nights at Fredbear's 3, as promised for a long time and I'm sorry you had to wait so long.

(read Article to see it)

Well, I apologize for not getting in touch for two months and not starting work on Fredbear's 3 as I promised. I needed time to get myself together, gather my thoughts, and find the motivation to do anything.

However now I'm back :D

Devlog #2

The second huge devlog is finally here!

This will mostly be about the cameras in the game.

(read Article to see it)

Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

My "talent exams" (i dunno how to say it in english) for high school.

I know a lot of you probably don't care, but I still wanted to do a post about how my entrance exam to a high school focusing on art/multimedia went.

(If you wanna know - Read Article)

Hi, this is an early showcase of the menu for the game. (extras and gamejolt API aren't fully finished yet)