After releasing Ultra Grass Simulator 2014 I’ve gotten lots of great feedback. Some people have even suggested that I make a sequel. A sequel of a game made specifically for 2014. Think about it. Back on topic now. In return of all these nice comments, I decided I’ll add a big update to the game. This will include new maps, new screens, new effects, and more. I can promise to you that this will create the next generation of grass simulators. I will get started on this as soon as possible. Although I love all the appreciation, something makes me sad. This thing sometimes makes me have to cry myself to sleep. Many people are giving this game great feedback, but aren’t rating the game. As many of you may know, rating the game raises the awarness of the game. This could really help in getting me a few pennies so I can convince my grandma I have potential, aswell as encouraging me to continue working on Ultra Grass Simulator. Thank you for using your precious time to read this article. Expect more features and fun for Grass Simulator, soon. Also, if you want to suggest anything for some reason, leave a comment.
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What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
"Our work is never over" they said.
Just a Pico sprite
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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