Game
FNaBP, But Better!

5 months ago

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying


also ignore debugger at the top lol



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you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

And the next character programmed is Golden Freddy!

Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.

so far 2/6 characters programmed :3

Only 3 are remaining to program... This game will be out soon.

oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)

New poster to accompany trailer

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

The Return to Freddy's: The Emerald Butterfly game page has released.

More news coming up soon, I've got lots to share, and the crew is dying to meet you!

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)

A new challenge awaits...

Will you accept it in v1.3.0?

The challenge is currently unavailable right now, however have v1.2.7 instead.

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.