Recoded is a version of GDD rebuilt somewhat from the ground up (based on an engine i had made earlier with griffpatch's tile scrolling platformer tutorials)
because it uses tile scrolling instead of just sprite costumes for level parts, it actually features a level editor system
the songs currently used are just loops from the scratch library since they're placeholders
Recoded is in an Electron executable instead of just a web page like the old version because uhhhhhh um uasfduahspodfguhaushgsuh
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
Demonstration of the spells and their effects :)!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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