4 years ago

Bug Bite! πŸ•·οΈπŸ› The user bites the enemy. If the foe is holding an edible item, the user gets to steal its effect.




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#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. πŸ˜‚

Oh, the daily woes of #gamedev.

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...

#BattleGemPonies #monstertaming #creaturecollector

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Aw, c'mon! We're missing out on Nintendo eShop's Horse Game sale too... 🀦🏽 This week's sales would've been legendary for us. Life changing!

PokΓ©mon's 10th Generation is here! Welcome Winds and Waves! The next gen graphics are a serious step up, aren't they? Which starter are you most jazzed about?

Long awaited weekends lay ahead of usβ˜€

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunsetπŸŒ„

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback