show_and_tell in RPG Realm

Share your creations!

Working on pixel resize of my game.

Screen 1 is battle camera zoomed out in order to match the pixel size of UI and Battle scene;

Screen 2 is just character and enemies resized in order to match pixel size of background

Which one is better?

#WIPWednesday

Some promo art for Into the Aether to celebrate that it’s been 10 years since we drew the first concepts for it!

#RPG #Godot

Yearly GJ post. More updates in X and Itch.

This is a screen overlay that appears when spit in the face / blinded.

You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one.

(These backgrounds will also appear as your current location on the File Select screen.)

It was important for us to have multiple save files per game.

One for a first playthrough.

One for experiments and self-imposed challenges.

One for letting someone else play without messing up your main file.

#gamedev #indiedev #monstertaming #rpg