Game
Bloodborne DM (A Fangame)
6 years ago

build 0.1.8 is up. Graphical improvements for gunfire and critical hits, a new roof tile, and some AI tweaks. There are some issues with enemies hiding, but more updates to come soon.

Enjoy!




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Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

Experimenting with a test level for 3d assets.

Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

Checking in Touching base just to let you know things are still getting done. The next scene is very nearly done and will be added to the build ASAP.

Quick Update. Nothing Huge. Thanks for dropping by, guys!

Getting some more work on the quick intro cutscene.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Microsoft Windows XP Unprofessional (windows logo prototype)

Rockin the Guitar, an Axe like Guitar I made for my Uni project